A Small FutureAll issues

Issue 02 — October 2026

Reinventing the Past

20 min read

On why design keeps returning to objects it already knows how to make.

The previous text argued that the design industry had lost its sense of direction. But that is not the full truth. Several directions are being pursued today, all with energy and conviction.

One begins with virtue. It argues that a product is relevant because it is made from responsible materials, processes and systems.

Another begins with nostalgia. It returns to objects that once meant something and brings them back to life in the hope that they might mean something again.

Both play it safe, and safe is a dangerous place for design.

A third direction is more daring and seems genuinely capable of producing something unseen. Craft, collectible design and the work supported by galleries form an ecosystem willing to place bets on avant-garde work. But that freedom depends on scarcity, patronage and small scale. It may incubate the future, but can it distribute it widely enough to become the future of design?

For all their differences, these directions begin with furniture typologies as we already understand them. One brings an old chair back to life, another justifies why and how it is made, and a third frees its form from the constraints of utility, production and scale.

This text examines what these directions promise and why I am concerned that they are false starts.

By false start, I do not mean a foolish or worthless direction. I mean an answer that recognises something real, but becomes mistaken for a complete route into the future.

Before diving in, I should say that some of this may sound like a disgruntled furniture manufacturer complaining. But those who know me know that I am a genuine optimist. I point to these popular but ultimately insufficient directions because I believe they reveal an opening; what if the next chapter for design is not another chair, table or sofa? What if it creates genuinely new categories in response to new behaviours?

The first three directions begin with an object and search for a reason for it to exist. The alternative begins earlier: with a change in life, and the question of what form—if any—should follow.

Beginning with changes in how life is lived and allowing the object to follow has produced real futures before, although with varied commercial success. We will look at those examples too, and at what went right and what went wrong.

Here we go.

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Issue 03November 2026

The Commercial History of Design

On the systems that carried objects into culture, and what replaced them.

Issue 03 arrives in November.